DB_HOST='172.16.12.220' DB_USE='ddxqadmin' DB_PASS='ddxq@44168deabe63' DB_PORT='3306' DB_SERVER='ddxq_s900_trunk_login' DB_LOCAL_HOST='127.0.0.1' DB_LOCAL_USE='root' DB_LOCAL_PASS='root' DB_LOCAL_PORT='3306' DB_LOCAL_SERVER='local_sql' LOGIN_SERVER_NODE='login_server_s900@172.16.12.220' DEF_SERVER_ID='177' DEF_ALIAS='lwt_game' DEF_SERVER='game_server' DEF_COOKIE='node-cookie' SVN='svn' PYTHON='python' ERL='erl' SQL_GAME_UPDATE='server/server/apps/game_server/sql/game_update.sql' SQL_GAME_INIT='server/server/apps/game_server/sql/game_init.sql' if [[ `in_cygwin` == "1" ]] ; then REBAR='rebar3.cmd' WERL='werl' ESCRIPT_EMULATOR='werl' else REBAR='rebar3' fi ## 项目组自定义路径 # ==================================================================================== # 服务器svn根目录 SVN_BASE_URL=http://gwsj.4399svn.com/svn/ddt/project4 # 发版根目录 运维的目录规范 /data/xxx/server PUB_ROOT=/data/ddxq/server # 发版脚本 运维的规范 xxxpub PUB_CMD=ddxqpub # DEV BETA STABLE 这三个目录的代码对应运维给的三个发版目录 # 假设DEV对应主干的代码目录 比如主干代码是 ${SVN_BASE_URL}/trunk, 这里就填DEV=trunk DEV=trunk BETA=branches/cn/stage1 STABLE=stable BANSHU=branches/banshu # svn账号密码 USER=shouyouyizu PASSWORD=39420981 # 代码checkout的临时目录,编译用 TMP_SOURCE=/data/tmp_server/ddxq # 内网部署路径 SERVER_DIR=/data/server/ddxq # 内网主干登录服目录(内网重启和热更时指定的登录服) LOGIN_SERVER=login_server_s900 # 内网主干游戏服目录(内网重启和热更时指定的游戏服) GAME_SERVER=game_server_s901 # 内网版署登录服目录(内网重启和热更时指定的登录服) BS_LOGIN_SERVER=login_server_s700 # 内网版署游戏服目录(内网重启和热更时指定的游戏服) BS_GAME_SERVER=game_server_s701