Files
server_manager/resources/config/sys_game.config.example
T
2026-06-09 14:01:20 +08:00

182 lines
6.6 KiB
Plaintext

[
%% 游戏服配置
{game_server, [
{server_type, game_server},
{platform_zone, 0},
{tcp_port, ${tcp_port}},
{http_port, ${http_port}},
{server_id, ${server_id}},
{server_name, "${server_name}"},
{main_platform, "android_cn"},
{merge_server_ids, ${merge_server_ids}},
{login_node, '${login_node}'},
{center_node, '${center_node}'},
{open_time, ${open_time}},
{gm_auth, ${gm_auth}},
{is_develop, ${is_develop}},
{is_inner, ${is_inner}},
{is_mainland, true},
{auto_reload, ${auto_reload}},
{game_host, "${game_host}"},
{game_tcp_port, ${game_tcp_port}},
{role_log, "${role_log}"},
{risk_control_server_ip, "${risk_control_server_ip}"},
{risk_control_server_post, ${risk_control_server_post}},
%% 日志文件配置
{logger, [
{handler, info, ms_logger_std, #{
level => info,
config => #{
file => "${log_dir}/info.log",
burst_limit_enable => true,
burst_limit_max_count => 500,
burst_limit_window_time => 1000,
sync_mode_qlen => 200,
drop_mode_qlen => 200,
flush_qlen => 1000,
max_no_bytes => 209715200,
max_no_files => 10
},
filter_default => stop,
filters => [
{no_domain, {fun logger_filters:domain/2, {log, undefined, []}}}
],
formatter => {logger_formatter, #{
max_size => 2000,
single_line => false,
legacy_header => false,
template => ["====| ", time, " | ", level, " | ", {id, [id], ["undefined"]}, " | ", mfa, ":", line, " | ", pid, " |====\n", msg, "\n"]
}}
}},
{handler, error, ms_logger_std, #{
level => error,
config => #{
file => "${log_dir}/error.log",
burst_limit_enable => true,
burst_limit_max_count => 500,
burst_limit_window_time => 1000,
sync_mode_qlen => 200,
drop_mode_qlen => 200,
flush_qlen => 1000,
max_no_bytes => 209715200,
max_no_files => 10
},
filter_default => stop,
filters => [
{no_domain, {fun logger_filters:domain/2, {log, undefined, []}}}
],
formatter => {logger_formatter, #{
max_size => 10000,
single_line => false,
legacy_header => false,
template => ["====| ", time, " | ", level, " | ", {id, [id], ["undefined"]}, " | ", mfa, ":", line, " | ", pid, " |====\n", msg, "\n"]
}}
}},
{handler, http_log, ms_logger_std, #{
level => info,
config => #{
file => "${log_dir}/http_info.log",
burst_limit_enable => true,
burst_limit_max_count => 500,
burst_limit_window_time => 1000,
sync_mode_qlen => 200,
drop_mode_qlen => 200,
flush_qlen => 1000,
max_no_bytes => 209715200,
max_no_files => 10
},
filter_default => stop,
filters => [
{http_domain, {fun logger_filters:domain/2, {log, equal, [ms_http]}}}
],
formatter => {logger_formatter, #{
max_size => 10000,
single_line => false,
legacy_header => false,
template => ["====| ", time, " | ", level, " | ", {id, [id], ["undefined"]}, " | ", mfa, ":", line, " | ", pid, " |====\n", msg, "\n"]
}}
}}
]}
]},
%% ms_cache 缓存配置
{ms_cache, [
{data_node, undefined},
{cache_db_type, ets},
{data_fmt, record},
{table_worker_count, 8},
{db_save_time, ${db_save_time}},
{db_save_count, ${db_save_count}},
{db_driver, 'mysql-otp'},
{db_user, "${db_user}"},
{db_pass, "${db_pass}"},
{db_host, "${db_host}"},
{db_port, ${db_port}},
{db_name, "${db_game_name}"},
{db_encoding, utf8},
{db_select_pool_name, select_pool_name},
{db_select_pool_size, 32},
{db_select_pool_overflow, 128},
{db_update_pool_name, update_pool_name},
{db_update_pool_size, 10},
{db_sync_options, #{
create_table => true,
drop_table => false,
alter_table => true,
patch_run_mod => auto,
patch_prefix => "patch_",
limit => 7
}}
]},
%% ms_tbllog 后台日志配置
{ms_tbllog, [
{data_node, undefined},
{data_fmt, record},
{db_save_start_time, 60000},
{db_save_time, ${log_save_time}},
{db_save_count, ${log_save_count}},
{db_driver, 'mysql-otp'},
{db_user, "${db_user}"},
{db_pass, "${db_pass}"},
{db_host, "${db_host}"},
{db_port, ${db_port}},
{db_name, "${db_log_name}"},
{db_encoding, utf8},
{db_update_pool_name, tbllog_pool_name},
{db_update_pool_size, 10}
]},
%% kernel 配置
{kernel, [
{inet_dist_listen_min, 16000},
{inet_dist_listen_max, 17000},
{logger_level, ${logger_level}},
{logger, [
{filters, stop, [
{no_domain, {fun logger_filters:domain/2, {log, undefined, []}}},
{http_domain, {fun logger_filters:domain/2, {log, equal, [ms_http]}}}
]},
{handler, default, logger_std_h, #{
level => ${logger_level},
filter_default => stop,
filters => [{need_level, {fun logger_filters:level/2, {log, gteq, info}}}],
formatter => {logger_formatter, #{
max_size => 10000,
single_line => false,
legacy_header => false,
template => ["====| ", time, " | ", level, " | ", {id, [id], ["undefined"]}, " | ", mfa, ":", line, " | ", pid, " |====\n", msg, "\n"]
}}
}}
]}
]},
%% sasl 配置
{sasl, [
{sasl_error_logger, false}
]}
].